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Old Apr 23, 2008, 09:29 PM // 21:29   #1
Ascalonian Squire
 
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Default Concept Class: Knight

Class : Knight

This is a tank that can heal and use magic. They have a max armor rating of 80, and have a energy pool of 30.

Attributes

Arcane Arts

This attribute allows a Knight to use skills proficient in the Arcane Arts. This includes elemental abilities including the summoning of fire, water, etc. These will be generic spells, such as:

Fireball............5 mana.....1sec cast.....3sec recharge
Arcane Arts
Cast a fireball at target foe...deals 15...25...40 damage (at level 12)

Icy Shot.........5 mana.....1sec cast......3sec recharge
Arcane Arts
Cast frozen shard of ice at target foe....deals 10...20...30 damage and reduces targeted foes speed by 25% for 4...6...8 seconds

Weapon Mastery

This allows the Knight to become adept in the usage of swords, hammers and axes.

First Aid

This Allows the knight to use various healing spells exclusive to the Knight class. Though these spells will be useful in battle, they are not as effective as monk healing spells, and they can't be self targeted.

Bandage.......5 mana.....1sec cast.....10sec recharge
First Aid
Targeted touched ally is healed for 20...40...60 and one condition is removed (this spell cannot be self targeted)

Honor - Primary

This is an interesting attribute, the higher the rank in honor, the more proficient the Knight is with Arcane Arts and First Aid, but it also has some useful skills.

"Take Me Instead!"....15 mana...instant cast....
Honor
Target an ally below 25% health, when you cast this spell, your health and mana bars are automatically depleted, and the targeted ally gains the energy and health you lost. (this can only be recharged by a moral boost)(you cannot use this spell if you have a death penalty)

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Old Apr 23, 2008, 09:53 PM // 21:53   #2
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lets see, warrior with a large energy pool and mixing some weak elemental spells with weak heals?
whats so new about this?
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Old Apr 23, 2008, 09:55 PM // 21:55   #3
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seems like another imbagon to me, but it's rather interesting.
noob of all but master of none, if i can put it that way
imagine a team of 8 knights healing each other and tanking at the same time, while casting PBAoE spells and KD at the same time

that would be rather insane
it's worse than ursan tbh

Last edited by ShoGunTheOne; Apr 23, 2008 at 10:03 PM // 22:03..
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Old Apr 23, 2008, 10:28 PM // 22:28   #4
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wow, lets use flare or some crappy healing spells, as we fight in melee and "tank"

sounds like every NOOB warrior in the game.
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Old Apr 24, 2008, 12:31 PM // 12:31   #5
Desert Nomad
 
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Quote:
Originally Posted by Alex the Great
wow, lets use flare or some crappy healing spells, as we fight in melee and "tank"

sounds like every NOOB warrior in the game.
This IS a noob warrior CC !!

Alone on 1st sight you can see, that this crap here is just only a cheap mix out of warrior, monk and elementalist.

If this should be a joke CC, its terribly bad. be ause of nothing funny in it, I personalyl can see this here only a trolling Spam. Just again more 5 mins thought out junk

PS. but my respect, it has at least some kind of structure and looks not just like a horrible 5 Liner Posting

Last edited by Phoenix Tears; Apr 24, 2008 at 12:36 PM // 12:36..
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Old Apr 28, 2008, 04:46 PM // 16:46   #6
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So what...a W/E or W/Mo with weak spells?

I like the basic idea, but this needs to be refined more.
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Old May 09, 2008, 03:17 PM // 15:17   #7
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Quote:
Originally Posted by beregond
I like the basic idea
I don't. Wammos are bad enough. Warriors with nukes are also pretty stupid. A Welemonk? Please, no.
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Old May 13, 2008, 12:07 AM // 00:07   #8
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Quote:
Originally Posted by Havok1610
Class : Knight

This is a tank that can heal and use magic...
I stopped here...
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Old May 13, 2008, 12:15 AM // 00:15   #9
Desert Nomad
 
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If you want to cast and do melee, we already have a class for that, its called DERVISH

Not to mention this just sounds like some kids' wish to have his noobie warrior be more versatile. Warriors suck cause they're clunky and simple, get over it
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